Spherize
Applies a spherical bulge or pinch distortion. Positive values inflate, negative values implode.
Spherize applies a barrel (bulge) or pincushion (pinch) distortion centered on a specified point. Positive amount values push the image outward as if wrapped around a sphere; negative values pull inward, creating a concave effect.
The radius controls how large the affected area is, and the center point can be repositioned anywhere in the image. Edge Mode determines how pixels at the boundary are handled: Clamp, Wrap, or Transparent.
Parameters
Section titled “Parameters”Pins
Spherize
Positive: barrel / bulge outward. Negative: pincushion / pinch inward
Horizontal center of distortion
Vertical center of distortion
Percentage of half the smaller image dimension. 100% covers center to edge; 200% extends beyond bounds
Clamp: repeat edge pixels. Wrap: tile from opposite edge. Transparent
Filter
Resampling filter
Usage Tips
Section titled “Usage Tips”- Use a moderate positive amount (30–60%) for a subtle fisheye lens effect.
- Negative values create a pinch/implosion, great for miniature planet or vortex effects.
- Reduce the radius to limit the distortion to a small area, leaving the rest of the image untouched.
- Combine with Composite to apply spherize as a localized effect using a mask.