Black and White
Converts color images to grayscale with per-hue channel sliders and film-style presets, mapping each color range to a custom gray intensity.
Instead of a single grayscale formula, Black and White gives you a gray weight for each of six hue ranges: Reds, Yellows, Greens, Cyans, Blues, and Magentas. Pushing Reds up makes red skin tones bright; pulling Blues down to -100 makes a blue sky nearly black.
Thirteen presets, most named after classic photographic filters, cover the usual looks, from Red Filter (bright skin, darker skies) to Infrared (bright foliage). Editing any slider switches the preset to Custom. The Auto button analyzes the connected image and sets the sliders so the six hue ranges come out evenly balanced.
Texture sets
Section titled “Texture sets”On a texture set or a library, a Map row at the top of the panel picks the one map Black and White edits, such as the Roughness, and every other map passes through untouched. On a one-channel map it works on the map’s gray value. See Changing one map.
Parameters
Section titled “Parameters”Pins
Preset
Which map of the texture set this node edits. Every other map passes through unchanged. Shown while a texture set or a library is wired
Preset channel-mixer weights, named after classic photographic filters.
Selecting a preset updates the channel sliders. Any manual edit switches back to Custom.
Channel Mixer
Gray weight for red hues
Gray weight for yellow hues
Gray weight for green hues
Gray weight for cyan hues
Gray weight for blue hues
Gray weight for magenta hues
Mask
How the connected color image is read as a mask
How the mask is sized when it doesn't match the image
Usage Tips
Section titled “Usage Tips”- Start from Auto or the closest preset, then fine-tune individual ranges.
- Pull Blues and Cyans down hard on landscapes with sky for punchy, dramatic monochrome.
- Connect a mask to convert only part of the image.