Palette Variants
Palette variants are ArcBrush’s most powerful feature. Define a palette of named colors, wire it through Palette Remap, and automatically generate every color variant of your asset.
How It Works
Section titled “How It Works”- Create a Palette node with named color slots (e.g., “Crimson”, “Cobalt”, “Emerald”).
- Connect your source image to a Palette Remap node.
- Connect the Palette to Palette Remap’s palette input.
- Palette Remap generates one variant per palette slot, shifting hue and saturation while preserving luminance.
- Connect the variants output to Export Batch to save all variants as named files.
Key Concepts
Section titled “Key Concepts”- Luminance preservation ensures highlights stay highlights and shadows stay shadows. The recolor looks painted, not tinted.
- Named exports turn each palette slot name into part of the filename (e.g.,
gem_crimson.png). - Live updates mean that changing the source art or the palette causes all variants to regenerate automatically.
- Palette From Image can auto-extract colors from any reference image to use as your palette.
Common Workflows
Section titled “Common Workflows”- Game assets: One item icon → 12 color tiers for rarity levels.
- Brand assets: One design → variants in every brand color.
- Character art: One character → color explorations for different costumes.
Palette Remap vs. Color Remap
Section titled “Palette Remap vs. Color Remap”These two nodes sound similar but solve different problems:
- Palette Remap is the variant generator. Wire in a Palette and it produces one image per palette slot, output on the Variants pin. Use it whenever you want a set of recolored versions of the same source.
- Color Remap is a single-color hue/saturation shifter. Wire in an image and pick a single replacement color — it produces one image on the standard image pin. No Palette node, no variants, no Export Batch.
If you want N variants, reach for Palette Remap. If you just want to swap one color for another in a single image, Color Remap is simpler and faster.