Dither
Applies dithering to reduce color banding using ordered (Bayer) or error-diffusion (Floyd-Steinberg, Atkinson) algorithms.
Dither reduces the number of colors in an image while using patterned or diffused noise to simulate smooth gradients. Five algorithms are available: Bayer 2x2, 4x4, and 8x8 produce structured ordered patterns at increasing grid sizes. Floyd-Steinberg and Atkinson use error diffusion to spread quantization error to neighboring pixels for a more natural look.
The color count controls how many colors the image is reduced to. In color mode, k-means clustering picks the best representative colors; in grayscale mode, the image is reduced to luminance levels. When a Palette is connected, dithering uses the palette colors directly, which is perfect for retro console or platform-specific color restrictions.
Parameters
Section titled “Parameters”Dither
Dithering algorithm
Number of output colors; k-means in color mode, luminance levels in grayscale. Disabled when palette connected
Blend between dithered and original
Dither to grayscale luminance levels instead of extracting colors from the image. Disabled when palette connected
Auto-enabled when a Palette is connected; uses palette colors for dithering
Usage Tips
Section titled “Usage Tips”- Floyd-Steinberg produces the most natural-looking results for photographs.
- Bayer dithering creates the classic retro/8-bit look with its characteristic cross-hatch pattern.
- Connect a Palette node to dither to a specific set of colors, like retro game palettes.
- Use the Strength slider to blend between the dithered result and the original for a subtler effect.