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Brightness/Contrast

Brightness/Contrast
Color

Simple brightness and contrast adjustment with two modes: S-Curve for smooth results or Linear for classic gain.

The Brightness/Contrast node applied to a source image: original (left) and result (right).
Side-by-side comparison: the original image on the left and the same image after the Brightness/Contrast node on the right.

Brightness/Contrast is the fastest way to make an image brighter, darker, or punchier. Keep the default S-Curve mode for most work: it rolls off highlights and shadows instead of clipping them the way Linear does. S-Curve applies brightness before contrast, so a small brightness lift plus more contrast brings out midtone detail.

On a texture set or a library, a Map row at the top of the panel picks the one map Brightness/Contrast edits, such as the Roughness, and every other map passes through untouched. See Changing one map.

Pins

ImagePixels or Texture
InputRequired
MaskMask
InputOptional
ImagePixels or Texture
Output

Adjust

MapChoice
Default: Base Color
Texture set or library wired

Which map of the texture set this node edits. Every other map passes through unchanged. Shown while a texture set or a library is wired

  • Base ColorWork on the set's Base Color. The first map for the color and tone nodes.
  • NormalWork on the set's Normal. Offered on Normal Map (rescale its intensity) and the nodes that read a map into a selection; a color node never edits a direction.
  • RoughnessWork on the set's Roughness, a linear 0 to 1 map with one channel.
  • MetallicWork on the set's Metallic, a linear 0 to 1 map with one channel.
  • Ambient OcclusionWork on the set's Ambient Occlusion, a linear 0 to 1 map with one channel.
  • HeightWork on the set's Height, a linear map that can pass 0 and 1.
  • OpacityNever offered: the Opacity is the set's cutout, which Mask Apply edits.
  • EmissiveWork on the set's Emissive color.
ModeChoice
Default: S-Curve
  • S-CurveSmooth sigmoid contrast that boosts midtone separation while gently rolling off highlights and shadows.
  • LinearClassic gain around midpoint. More aggressive, and clips at extremes.
BrightnessNumber
Default: 0.0 Range: -100.0–100.0

Brightness offset. Positive brightens, negative darkens

ContrastNumber
Default: 0.0 Range: -100.0–100.0

Contrast gain around midpoint. Positive increases, negative decreases

Mask

Mask FromChoice
Default: Luminance
Color image connected to the mask input

How the connected color image is read as a mask

  • LuminanceRead the image's brightness as the mask. The default.
  • AlphaRead the image's transparency as the mask.
  • RedUse the red channel as the mask.
  • GreenUse the green channel as the mask.
  • BlueUse the blue channel as the mask.
Mask FitChoice
Default: None (native size)
Mask connected

How the mask is sized when it doesn't match the image

  • None (native size)Center the mask at its native size, with no resizing. Unmasked regions are unaffected.
  • StretchStretch the mask to exactly match the image dimensions. May distort the mask shape.
  • Fit (letterbox)Scale the mask to fit inside the image, preserving aspect ratio. Letterboxes where needed.
  • Fill (crop)Scale the mask to fill the image, preserving aspect ratio. Crops edges if aspect ratios differ.
  • For more precise tonal control, use Levels or Curves.
  • Connect a mask to limit the adjustment to part of the image.