Mask From Image
Extracts a grayscale mask from any channel of an image: alpha, red, green, blue, or luminance.
Pick Channel Alpha (the default) for a silhouette, or Luminance for a brightness-based selection.
Selection modes
Section titled “Selection modes”Mode decides what the extracted channel means.
- Raw passes the channel’s full tonal range through as a soft mask.
- Above, Below, and Range turn it into a decision at Threshold or between Low and High. Range isolates a band such as the midtones (say Low 80, High 170), which neither Above nor Below can do on its own.
Tonal Softness fades the selection in and out around those values. Unlike Feather, which blurs the finished mask spatially, it follows each pixel’s own value, so a gradual transition in the source becomes a gradual mask edge. Raise it to keep a thresholded selection from looking cut out without blurring detail.
Parameters
Section titled “Parameters”Pins
Mask
Source channel to extract as the mask
How the extracted values become a selection:
- Raw: pass the extracted channel through unchanged.
- Above: select pixels at or above Threshold.
- Below: select pixels below Threshold.
- Range: select pixels between Low and High (both endpoints included).
Pixels at or above this value are selected (Above), or below it (Below)
Lower end of the selected band. Included in the selection
Upper end of the selected band. Included in the selection
Softens the selection around the value boundaries.
Feather blurs the mask spatially instead.
Gaussian blur radius to soften mask edges. Set to 0 for hard-edged masks
Invert the mask: white becomes black and vice versa