Tile
Transform
Repeats an image in a grid with optional mirror flipping for seamless tiling patterns.
The Tile node takes an input image and repeats it in a configurable grid of rows and columns. Mirror X and Mirror Y flip alternating columns and rows respectively, which eliminates visible seams at tile boundaries by creating a seamless reflection pattern.
This is useful for quickly previewing how a texture will look when tiled, or for creating repeating patterns from a single source image.
Parameters
Section titled “Parameters”Tile
ColumnsInteger
Number of tile columns
RowsInteger
Number of tile rows
Mirror XToggle
Flip alternating columns for seamless patterns
Mirror YToggle
Flip alternating rows for seamless patterns
Notes
Warning shown if output dimensions would exceed 16384×16384.
Usage Tips
Section titled “Usage Tips”- Enable both Mirror X and Mirror Y for the smoothest seamless tiling from non-tileable sources.
- Use 2x2 with mirroring to create a seamless repeating pattern from a single image.
- Keep an eye on the output resolution, since large grids multiply the pixel count quickly.
- To quickly preview how any node’s output looks tiled without adding a Tile node, use Tile Preview (T) in the Preview panel.