Color
Applies a solid color overlay to an image using any of 18 blend modes with adjustable opacity.
The Color Overlay node applied to a source image — original (left) and result (right).
Color Overlay fills the image with a single flat color and blends it using one of 18 standard blend modes. The opacity slider controls how strongly the overlay affects the image.
This is useful for tinting images, creating color washes, simulating lighting effects, or adding a color cast. Connect a mask to restrict the overlay to specific regions.
Blend Strength of the color overlay effect (percent)
How the overlay color is blended onto the image
Normal Standard layering: the color covers the image based on opacity. Multiply Darkens by multiplying pixel values. White is neutral. Great for shadows and tinting. Screen Lightens by inverting, multiplying, and inverting again. Black is neutral. Great for light effects. Overlay Combines Multiply and Screen, darkening darks and lightening lights. Boosts contrast. Linear Dodge (Add) Adds the overlay color to the base. Same as Add, creating bright, glowing results. Subtract Subtracts the overlay color from the base. Creates dark, negative-like effects. Difference Shows the absolute difference between the image and overlay color. Identical values become black. Hard Light Strong version of Overlay, with dramatic contrast enhancement from the overlay color. Soft Light Subtle version of Overlay that gently increases contrast without harsh clipping. Darken Keeps the darker value between the image pixel and the overlay color. Lighten Keeps the lighter value between the image pixel and the overlay color. Color Dodge Brightens the image toward the overlay color. Creates intense, blown-out highlights. Color Burn Darkens the image toward the overlay color. Creates deep, saturated shadows. Exclusion Similar to Difference but with less contrast, producing a softer inversion effect. Hue Replaces the image hue with the overlay color hue, keeping saturation and luminance. Saturation Replaces the image saturation with the overlay color saturation, keeping hue and luminance. Color Replaces the hue and saturation with the overlay color, keeping the image luminance. Luminosity Replaces the image luminance with the overlay color luminance, keeping hue and saturation. Mask Color image connected to the mask input How the connected color image is read as a mask
Luminance Read the image's brightness as the mask. The default. Alpha Read the image's transparency as the mask. Red Use the red channel as the mask. Green Use the green channel as the mask. Blue Use the blue channel as the mask. Mask connected How the mask is sized when it doesn't match the image
None (native size) Center the mask at its native size, with no resizing. Unmasked regions are unaffected. Stretch Stretch the mask to exactly match the image dimensions. May distort the mask shape. Fit (letterbox) Scale the mask to fit inside the image, preserving aspect ratio. Letterboxes where needed. Fill (crop) Scale the mask to fill the image, preserving aspect ratio. Crops edges if aspect ratios differ.
Use Multiply mode with a dark color to simulate shadows or a vignette effect.
Screen mode with a warm color creates a light leak or haze look.
Use Color mode to tint an image while preserving its original luminance.
Connect a mask to apply the overlay only to a specific region.