Canvas
Generator
Creates a solid-color image at any resolution, useful as a background or starting point for procedural workflows.
Canvas is the simplest generator: set a width, height, and color, and you get a flat image to composite onto or to build a procedural texture from. A new Canvas starts at the Default Width and Default Height set in Settings > Defaults.
Parameters
Section titled “Parameters”Pins
Size RefSize Reference
ImagePixels
Output
WidthInteger
Canvas width in pixels.
Overridden when size_ref is connected.
HeightInteger
Canvas height in pixels.
Overridden when size_ref is connected.
Color ModeChoice
A grayscale output may be re-promoted to color by a downstream color node
Fill
BackgroundColor (RGBA)
Background fill color
FillNumber
Background fill level, from black to white. In a 32-bit document the slider runs from 0 to 1, and a typed value can go from -16 to 16.
Active in Grayscale mode.
Usage Tips
Section titled “Usage Tips”- Set Background A to 0 for a fully transparent canvas to composite onto.
- Wire a Canvas into Composite as the background, then overlay your subject on top.
- Use Canvas as a solid-color stand-in to test a pipeline before loading real assets.
- Connect the Size Ref input to take width and height from another image; the size controls are disabled while it is connected.
- Set Color Mode to Grayscale to output a single-channel image (a solid gray from the Fill slider), ready to use as a mask, height field, or displacement source with no conversion node. In a 32-bit project the Fill level is full precision and can sit below black or above white; see Gray levels keep full precision.