Image In
Loads an image from disk (PNG, JPEG, WebP, TGA, BMP, or TIFF) as the starting point of your pipeline.
Image In is the most common starting node. Point it at a file on your disk, and it loads that image into the graph. It supports PNG, JPEG, WebP, TGA, BMP, and TIFF formats.
Optionally, you can enable Custom Size to resize the image on load using Nearest, Bilinear, or Lanczos filtering. The Watch File toggle makes the node automatically reload when the source file changes on disk, which is useful when editing the source in another application like Photoshop.
File paths can be relative: type assets/logo.png and the path resolves relative to your .arcb file. A hint below the input shows the resolved absolute path on hover.
Parameters
Section titled “Parameters”Pins
File
Path to source image file (PNG/JPEG/BMP/TGA/WebP/TIFF)
Auto-reload when the file changes on disk (polls once per second)
Output
Override the source's native dimensions
How the image is sized to target dimensions
Resampling filter used when scaling
Custom output width
Custom output height
Usage Tips
Section titled “Usage Tips”- Drag and drop an image file onto the graph canvas to automatically create an Image In node.
- Paste from clipboard with Ctrl+V to create an Image In node from copied images.
- Enable Watch File to create a live link. Edit in Photoshop, save, and ArcBrush updates automatically.
- Use Nearest filtering when resizing pixel art to keep crisp edges.
- Use relative paths (e.g.,
assets/texture.png) to keep your project portable across machines.