Text
Renders text to an image with full font, color, alignment, and layout control. Supports system fonts or custom .ttf/.otf files.
The Text node renders text strings into an image using either system-installed fonts or a custom .ttf/.otf file. Choose from any installed font family and weight, set the size in pixels, and pick a color. Multi-line text, letter spacing, and line spacing are all supported.
Layout controls let you position the text precisely within the canvas using horizontal and vertical alignment plus pixel or percentage offsets. Rotation lets you angle the text around its anchor point. When a background image is connected, the text composites directly on top, or you can output just the text layer by itself.
Parameters
Section titled “Parameters”Text
Text content to render
Font size in pixels
Text color
Font hinting
Font
System font family name
Font style/weight (Regular, Bold, etc.)
Path to .ttf/.otf file (overrides family)
Layout
Horizontal
Vertical
Horizontal position
Vertical position
Clockwise rotation around anchor point
Line height multiplier
Extra spacing between characters
Output
Output width (when no background connected)
Output height (when no background connected)
Text Only / Composite (when background connected)
Weight only visible when selected family has multiple faces. Width px/Height px only when no background connected. Output Mode only when background connected. Position defaults to % mode (center).
Usage Tips
Section titled “Usage Tips”- Use a custom font file (.ttf/.otf) for consistent results across machines, since system fonts may differ.
- Set alignment to Center + Middle and position to 50%/50% for perfectly centered text.
- Use Letter Spacing to create a wide-tracked heading style.
- Connect a background image and set Output Mode to Composite to render text directly onto it.