Color Remap
Shifts a single color to a target color while preserving luminance, acting as a surgical hue replacement.
Color Remap finds pixels near a source color and shifts them toward a destination color. The hue tolerance controls how wide the affected range is, and the feather softens the transition at the edges of that range.
Unlike Palette Remap (which generates multiple variants), Color Remap produces a single output with one color changed. It preserves luminance by default, so shading and highlights stay intact.
Parameters
Section titled “Parameters”Color
Color to replace
Replacement color
Matching
Angular range around source hue to remap; wider=more affected
Below this saturation pixels are never remapped (grays stay)
Soft falloff at hue range edge; 0=hard, 1=gradual
Keep original brightness; shading and highlights preserved
Mask
Mask sizing
Mask Fit only visible when mask is connected.
Pins: image (required), mask (optional). When mask is connected, the effect is blended with the original using the mask (white = full effect, black = original).
Usage Tips
Section titled “Usage Tips”- Use the eyedropper to pick the exact source color from the image.
- Raise Min Saturation to avoid remapping gray/neutral pixels that happen to be near the source hue.
- Increase feather for a smoother transition between remapped and unaffected areas.
- Connect a mask input to limit the color replacement to specific regions of the image.