Skip to content

HSB

Node icon
Color

Adjusts hue, saturation, and brightness for quick global color shifts.

HSB provides three fundamental color adjustments. Hue Shift rotates the entire color wheel (move red toward orange, blue toward purple, etc.). Saturation scales color intensity: 0 is grayscale, 1 is unchanged, and higher values increase vibrancy. Brightness scales overall lightness.

Colorize mode converts the image to monochrome first, then applies the hue and saturation as a flat tint. This is useful for sepia tones, duotone effects, and color-coded UI elements.

Pins

ImageImage
InputRequired
MaskMask
InputOptional
ImageImage
Output

Color

Hue ShiftNumber
Default: 0.0 Range: -180.0–180.0

Rotate the hue wheel. -180 and +180 produce the same result

SaturationNumber
Default: 1.00 Range: 0.00–3.00

Saturation multiplier. 0 = grayscale, 1 = no change

BrightnessNumber
Default: 1.00 Range: 0.00–3.00

Brightness (value) multiplier. 0 = black, 1 = no change

ColorizeToggle
Default: false

Convert to monochrome, then apply Hue and Saturation as a flat tint. Useful for creating sepia, duotone, or color wash effects

Mask

Mask FitChoice
Default: None (native size)
Mask connected

How the mask is sized when it doesn't match the image. None: center at native size, no scaling. Stretch: scale to exactly match image dimensions. Fit: scale to fit inside image, preserving aspect ratio. Fill: scale to fill image, cropping overflow

  • None (native size)Center the mask at its native size — no resizing. Unmasked regions are unaffected.
  • StretchStretch the mask to exactly match the image dimensions. May distort the mask shape.
  • Fit (letterbox)Scale the mask to fit inside the image, preserving aspect ratio. Letterboxes where needed.
  • Fill (crop)Scale the mask to fill the image, preserving aspect ratio. Crops edges if aspect ratios differ.
  • Use Colorize mode with a warm hue for a sepia/vintage effect.
  • A small saturation boost (1.1–1.3) makes colors pop without looking unnatural.
  • Connect a mask input to limit the color shift to specific regions without needing a separate Mask Apply node.