Seamless Blend
Makes any image seamlessly tileable by blending the edges using cross-fade or noise-modulated blending.
Seamless Blend blends a non-tileable image’s opposite edges into each other so it repeats without visible seams.
- Cross-Fade uses a smooth S-curve across the edge region.
- Noise Blend wobbles the blend boundary with noise for a more organic, less predictable transition.
A wider Blend Width gives smoother transitions but changes more of the original content.
Healing one axis
Section titled “Healing one axis”The Axes row under Mode picks which seams to heal, on a plain image as on a set:
- Both (the default) heals left and right and top and bottom.
- Horizontal heals only the left and right edges and leaves the top-to-bottom profile exactly as it was, so a strip cut for a trim tiles along its length without blurring its top and bottom edges.
- Vertical heals only the top and bottom edges.
Texture sets and batches
Section titled “Texture sets and batches”Seamless Blend takes a whole texture set, a library, or a batch: every map is healed along the same seam, and the Normal stays a unit direction. A trim strip from a Trim Sheet usually wants Horizontal.
Check a seam with Offset. Wire an Offset at 50% after the strip and put it in a Viewer slot: the seam that was at the edge moves to the middle, where you can see it, and the blend should make it disappear.
Parameters
Section titled “Parameters”Pins
Seamless Blend
How much of the image is blended at the edges. Higher values create wider, smoother transitions. 50% blends across the entire image
Which seams to heal
Noise Blend
Strength of noise modulation on the blend boundary. Higher values create more irregular seam paths. 100% = default, 200% = maximum distortion.
Size of noise variations that modulate the blend boundary. 1 = fine detail, 10 = large, smooth distortions.
Random seed for the noise pattern. Different seeds produce different blend boundaries. -1 gives each node and each batch frame its own pattern
Usage Tips
Section titled “Usage Tips”- Noise Blend hides the seam better on organic textures; Cross-Fade is usually cleaner on photographs.
- Start around 15 to 25% Blend Width and adjust by eye.
- Check the result with Tile Preview (
T) in the Preview panel, which shows the image repeated in a grid.