Pixelate
Reduces an image to chunky pixel blocks with adjustable block size and nearest, average, or median sampling.
Pixelate divides the image into square blocks and replaces each block with a single color sampled from its contents. Nearest picks the top-left pixel, Average blends all pixels in the block, and Median picks the middle value for a cleaner result.
Match Input Size upscales the blocky result back to the original resolution using nearest-neighbor interpolation, so the output dimensions stay consistent with the rest of your pipeline. Disable it if you want the actual reduced-resolution image.
Parameters
Section titled “Parameters”Pins
Pixelate
Size of each pixel block. Higher values produce a more pixelated look
Nearest: snap to single pixel per block (sharpest). Average: average each block (smoother). Median
Output
When checked, output is upscaled back to the original resolution with nearest-neighbor filtering (hard pixel edges). When unchecked, output is at the smaller pixelated resolution
Usage Tips
Section titled “Usage Tips”- Use Average mode for the smoothest color representation per block.
- Median mode reduces the impact of outlier pixels and works well for noisy source images.
- Combine with Posterize or Quantize for a full retro pixel art aesthetic.
- Disable Match Input Size to get the actual low-resolution output for retro game assets.