Pixelate
Filter
Reduces an image to chunky pixel blocks with adjustable block size and nearest, average, or median sampling.
Pixelate divides the image into square blocks and replaces each block with a single color sampled from its contents. Nearest picks the top-left pixel, Average blends all pixels in the block, and Median picks the middle value for a cleaner result.
Match Input Size upscales the blocky result back to the original resolution using nearest-neighbor interpolation, so the output dimensions stay consistent with the rest of your pipeline. Disable it if you want the actual reduced-resolution image.
Parameters
Section titled “Parameters”Pins
ImagePixels
ImagePixels
Pixelate
Pixel Size (px)Integer
Size of each pixel block. Higher values produce a more pixelated look
ModeChoice
Output
Match Input SizeToggle
Where the output lands after the blocks are built.
- On: upscaled back to the original resolution with nearest-neighbor filtering (hard pixel edges).
- Off: left at the smaller pixelated resolution.
Usage Tips
Section titled “Usage Tips”- Use Average mode for the smoothest color representation per block.
- Median mode reduces the impact of outlier pixels and works well for noisy source images.
- Combine with Posterize or Quantize for a full retro pixel art aesthetic.
- Disable Match Input Size to get the actual low-resolution output for retro game assets.