Blends two images together using 18 layer blending modes. The fundamental compositing operation.
Composite blends a landscape photo with a wood-grain texture through a generated left-to-right gradient mask, not either source's own alpha.
Composite layers one image over another using standard blend modes. The base image connects to the main input; the overlay connects to the second input. Blend modes include Normal, Multiply, Screen, Overlay, Soft Light, Hard Light, Color Dodge, Color Burn, Difference, and many more.
The opacity slider controls how strongly the overlay affects the base. Resize mode determines how the overlay is fitted: None (centered at original size), Fit (scale to fit), or Stretch (fill exactly).
Multiply darkens; use it to apply shadows or texture overlays.
Screen lightens; use it for glow effects or light leaks.
Overlay combines Multiply and Screen, boosting contrast while preserving midtones.
Wire a gradient or noise pattern as the overlay for quick texture effects.
Hovering a Blend Mode in the dropdown live-previews that mode on the canvas before you commit. Click to apply, click away to revert. The whole preview-and-commit interaction records as a single undo step.
Connect a mask to the optional third input to restrict the blend to a masked region without a separate Mask Apply step.